Trent Tokens
Hat of Escape - 2009 (Onyx)
To attack the wearer, the monster must succeed on a DC 12 Will saving throw. If the monster passes the check, the player is attacked normally–otherwise, the monster will chose another target. Similar to the sanctuary spell, the effect only works if there is more than one party member left. If the wearer is the only character left alive the monster will attack normally. In addition, if the wearer performs an offensive action* against the monster, all effects of this hat are negated for the rest of that combat.
Once the monster succeeds on the saving throw, it is free to attack that character for the remainder of combat. I.e., it doesn’t have to roll a saving throw every round.
*An offensive action is defined as doing at least one of the following:
- Attacking
- Casting a damage-inflicting spell or scroll
- Casting a spell or scroll that requires a magic/spell resistance check
- Casting a spell or scroll that requires a saving throw
Text On Token: Attacker must make DC-12 Will save to attack wearer
Official True Dungeon Token Database Listing